WebVR

Not the thing you should be using any more!

WebVR is Deprecated!

WebVR has been replaced by the WebXR Device API, which has wider support, more features, better performance, and supports both VR and AR. This page is preserved as a historical reference, but the information on it is no longer relevant and you almost certainly want to be looking at immersiveweb.dev instead!

What is WebVR?

WebVR is an open specification that makes it possible to experience VR in your browser. The goal is to make it easier for everyone to get into VR experiences, no matter what device you have.

How do I experience WebVR?

You need two things to experience WebVR: a headset and a compatible browser.

I’ve already got a headset.

Select your headset below to find out which browsers work best for you.

Google Cardboard
Google Cardboard
Works best with Chrome on Android devices. You can still experience WebVR content in other browsers on Android and iOS, but it might not be as smooth since those browsers don’t fully support WebVR.
Daydream
Daydream
Works with Chrome and Firefox Reality on Daydream-ready Android devices.
Gear VR
Samsung Gear VR
Works with Oculus Browser and Samsung Internet.
Oculus
Oculus Rift
Works with Firefox and Supermedium on Windows.
Oculus
Oculus Go
Works with Oculus Browser and Firefox Reality.
HTC VIVE
HTC VIVE
Works with Firefox, Servo, and Supermedium on Windows. On macOS, you can use Firefox Nightly.
VIVEPORT
VIVEPORT
Works with Firefox Reality.
PlayStation VR
PlayStation VR
Does not currently support WebVR.
Microsoft Windows
Windows Mixed Reality headsets
WebVR v1.1 is supported by Microsoft Edge on Windows. Firefox and Supermedium are also supported with SteamVR.

I don’t have a headset.

Mobile Phone The easiest way to get started is with a basic headset like Google Cardboard. Just drop your phone in, and you’re ready to go. You can also use your phone with more advanced headsets like Samsung Gear VR and Google Daydream.

PC For the best performance and most features, you can use a VR headset connected to a computer, like Oculus Rift or HTC VIVE. Those will allow for higher framerates, higher resolutions, and even let you walk around in VR.

Laptop or phone Or, on some sites, you can just use your computer or phone without a headset. You won’t be able to see in 3D or interact as fully in most VR worlds, but you can still look around in 360 degrees.